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Next: Qark 3.31 on 10.2.6+8.6x
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Since: Feb 05, 2004 Posts: 155
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(Msg. 1) Posted: Wed Jul 09, 2003 4:42 pm
Post subject: high quality vector format Archived from groups: comp>sys>mac>graphics (more info?)
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Hi all,
what higher quality format do you recommend for data exchange?
AFAIK 'PICT' was the old copy/paste format from one application to the other.
However, its resolution is pretty low.
PostScript could be better. However, different tools interpret some
commands differently. As an example, two meeting lines either ended
at a common square box, or were interpolated to a pointed edge.
What's the current state of the art? Is there a newer copy/paste
standard for MacOS X? (I still stick to MacOS 7.6)
Is there a better common standard that would use e.g. vector format,
keeping original point information (sticking e.g. to a metric grid), as
well as performing a good quality scaling? Currently, scaling something
down and up again may cause perfectly off-grid results here.
Kind regards
Martin >> Stay informed about: high quality vector format |
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Since: Jun 30, 2003 Posts: 80
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(Msg. 2) Posted: Thu Jul 10, 2003 2:31 pm
Post subject: Re: high quality vector format [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article ,
Martin Trautmann <t-use.DeleteThis@gmx.net> wrote:
>
> AFAIK 'PICT' was the old copy/paste format from one application to the other.
> However, its resolution is pretty low.
>
There were 2 forms of PICT: vector PICT sometimes called PICT-2 or
Macintosh PICT which retained the vector information at the resolution
of the current grafport; and there was bitmapped PICT which paint
programs and MS used, with resolution limted to the screen res.
>
> What's the current state of the art? Is there a newer copy/paste
> standard for MacOS X? (I still stick to MacOS 7.6)
>
MacOS-X uses pdf as its basic graphics format, for reasons I believe
were political/economic rather than technical. Its quality should in
theory be as good as postscript. I'm interested in your comment that
apps could use different parameters for setlinejoin, and setmitre, and
end up with a different result for the same copy/pasted vector
information.
I haven't dug deep enough into the OS-X clipboard to know, but I would
hope the current-graphic-state should be encapsulated in the pdf form of
gs & gr, otherwise the result could be less than professional... >> Stay informed about: high quality vector format |
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Since: Feb 05, 2004 Posts: 155
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(Msg. 3) Posted: Thu Jul 10, 2003 2:31 pm
Post subject: Re: high quality vector format [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Thu, 10 Jul 2003 11:31:33 +1200, Peter KERR wrote:
> MacOS-X uses pdf as its basic graphics format, for reasons I believe
> were political/economic rather than technical. Its quality should in
> theory be as good as postscript. I'm interested in your comment that
> apps could use different parameters for setlinejoin, and setmitre, and
> end up with a different result for the same copy/pasted vector
> information.
That was a comment for my old MacOS 7.6 - I did not merge to MacOS X up
to now, but sticked to SCSI Hardware and old models.
Now it's time for a move - either e.g. to a PowerBook 15" 867 MHz, later
G4 or G5 desktop/tower, or on the other hand over to Intel/AMD and a
linux system
> I haven't dug deep enough into the OS-X clipboard to know, but I would
> hope the current-graphic-state should be encapsulated in the pdf form of
> gs & gr, otherwise the result could be less than professional...
is there an extension (of default behavior) that does show the current
content type in the clipboard? Many tools did provide there own format
in parallel to the exchange format. I doubt that PDF does include
multiple scales (e.g. some parts in 1:10 metric grid, some in pixels),
while I'd welcome that a system could provide at least one correct scale
(e.g. either metric or inch) perfectly.
Kind regards
Martin >> Stay informed about: high quality vector format |
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Since: Jul 11, 2003 Posts: 5
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(Msg. 4) Posted: Fri Jul 11, 2003 1:12 pm
Post subject: Re: high quality vector format [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Martin Trautmann wrote:
>
> Hi all,
>
> what higher quality format do you recommend for data exchange?
Just to throw it out, you might want to look into SVG (Scalable Vector Format):
<a rel="nofollow" style='text-decoration: none;' href="http://www.w3.org/TR/SVG/" target="_blank">http://www.w3.org/TR/SVG/</a>
<a rel="nofollow" style='text-decoration: none;' href="http://www.adobe.com/svg/main.html" target="_blank">http://www.adobe.com/svg/main.html</a>
<a rel="nofollow" style='text-decoration: none;' href="http://www.mozilla.org/projects/svg/" target="_blank">http://www.mozilla.org/projects/svg/</a>
<a rel="nofollow" style='text-decoration: none;' href="http://www.svgopen.org/" target="_blank">http://www.svgopen.org/</a>
et cetera...
-bill!
--
bill DeleteThis @newbreedsoftware.com Got kids? Get Tux Paint!
<a rel="nofollow" style='text-decoration: none;' href="http://newbreedsoftware.com/bill/" target="_blank">http://newbreedsoftware.com/bill/</a> <a rel="nofollow" style='text-decoration: none;' href="http://newbreedsoftware.com/tuxpaint/" target="_blank">http://newbreedsoftware.com/tuxpaint/</a> >> Stay informed about: high quality vector format |
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Since: Feb 05, 2004 Posts: 155
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(Msg. 5) Posted: Fri Jul 11, 2003 5:49 pm
Post subject: Re: high quality vector format [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Fri, 11 Jul 2003 10:12:43 GMT, William Kendrick wrote:
> Just to throw it out, you might want to look into SVG (Scalable Vector Format):
Should I wait for it?
But it does sount interesting...
I wonder how M$ will corrupt this standard again, as soon as it will be
more common.
<font color=purple> > <a rel="nofollow" style='text-decoration: none;' href="http://www.mozilla.org/projects/svg/</font" target="_blank">http://www.mozilla.org/projects/svg/</font</a>>
Status
While we are still a long way away from full SVG support, [...]
[...]
Linux mozilla-i686-pc-linux-gnu-svg.tar.gz
Macintosh no build currently available
ok, but if Linux is available, MacOS X could be available some time
after.
> et cetera...
<a rel="nofollow" style='text-decoration: none;' href="http://www.morphon.com/csseditor/index.shtml" target="_blank">http://www.morphon.com/csseditor/index.shtml</a>
Maybe FrameMaker is the first reasonable product here? FM7 names SVG
import only, but no copy/paste yet.
At least this could be a choice for the future.
But is it for web usage only/mainly? Is it a higher resolution scalable
and exchangable office format?
Thanks,
Martin >> Stay informed about: high quality vector format |
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Since: Jul 11, 2003 Posts: 5
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(Msg. 6) Posted: Mon Jul 14, 2003 1:37 am
Post subject: Re: high quality vector format [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Martin Trautmann wrote:
>
> At least this could be a choice for the future.
> But is it for web usage only/mainly? Is it a higher resolution scalable
> and exchangable office format?
I can't really answer this question. Apparently GNOME 2 and KDE 3 are moving
to supporting SVG-based icons. (So, rather than having 16x16, 24x24, 32x32,
48x48, 64x64, etc. icon bitmaps, there'll be just _one_ SVG vector image
which gets scaled as needed.)
Personally, I'm hoping to be able to use SVG in my "Tux Print" program for
kids. (The plan is to make a banner-, card- and sign-making program, like
the old "Print Shop" I used to use on Apple IIs in grade school ~20yr ago.)
-bill!
--
bill.TakeThisOut@newbreedsoftware.com Got kids? Get Tux Paint!
<a rel="nofollow" style='text-decoration: none;' href="http://newbreedsoftware.com/bill/" target="_blank">http://newbreedsoftware.com/bill/</a> <a rel="nofollow" style='text-decoration: none;' href="http://newbreedsoftware.com/tuxpaint/" target="_blank">http://newbreedsoftware.com/tuxpaint/</a> >> Stay informed about: high quality vector format |
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Since: Feb 05, 2004 Posts: 155
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(Msg. 7) Posted: Mon Jul 14, 2003 5:38 pm
Post subject: Re: high quality vector format [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sun, 13 Jul 2003 22:37:29 GMT, William Kendrick wrote:
> Personally, I'm hoping to be able to use SVG in my "Tux Print" program for
> kids. (The plan is to make a banner-, card- and sign-making program, like
> the old "Print Shop" I used to use on Apple IIs in grade school ~20yr ago.)
I'm afraid it will take slightly more memory than Print SHop? ;-)
good luck for your project,
Martin >> Stay informed about: high quality vector format |
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Since: Jul 11, 2003 Posts: 5
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(Msg. 8) Posted: Tue Jul 15, 2003 12:15 am
Post subject: Re: high quality vector format [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Martin Trautmann wrote:
> On Sun, 13 Jul 2003 22:37:29 GMT, William Kendrick wrote:
>> Personally, I'm hoping to be able to use SVG in my "Tux Print" program for
>> kids. (The plan is to make a banner-, card- and sign-making program, like
>> the old "Print Shop" I used to use on Apple IIs in grade school ~20yr ago.)
>
> I'm afraid it will take slightly more memory than Print SHop? ;-)
Hehe... between all the goofy animations and sound effects; yes. :^)
Hopefully, most people running Linux, Windows, Mac OS X and BeOS have a BIT more than 64K RAM
these days, though. ;^)
-bill!
(has an Atari 800XL set up on his desk, next to his Linux box; no Print Shop, though...)
--
bill.DeleteThis@newbreedsoftware.com Got kids? Get Tux Paint!
<a rel="nofollow" style='text-decoration: none;' href="http://newbreedsoftware.com/bill/" target="_blank">http://newbreedsoftware.com/bill/</a> <a rel="nofollow" style='text-decoration: none;' href="http://newbreedsoftware.com/tuxpaint/" target="_blank">http://newbreedsoftware.com/tuxpaint/</a> >> Stay informed about: high quality vector format |
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